You have to make sure that your Mana base lets you cast the spells you want, when you want to. A turn-one Thoughtseize on the play often slows the opponent down by several turns as the game plan they had in hand often just falls apart. Spells may also be disproportionately powerful depending on when they are played. For an in-depth explanation, you might want to check this article on Channel Fireball. This is also linked to the average CMC (converted mana cost) of the deck. The generic rule of thumb is that a 60-card Constructed deck has roughly 24 Lands to ensure that Land drops can be made and a sufficient density of threats and answers can also be included.Ī faster, low-to-the-ground deck will have less (20-22 Lands) while midrange/control decks will typically run more (25-26 Lands). The Mana base’s primary role is to allow a player to cast their spells “on curve” and also not have them “flood out” on mana. The Bare Basics of Mana Bases “Back to Basics” by Terese Nielsen
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